nohalation ([personal profile] nohalation) wrote2018-08-29 01:57 am

(no subject)

You enter the Tea Springs room!

It's a long room, filled with gigantic teacups that sit low to the ground—a few people could easily fit in a single cup, yet there are many. They're very elgant and refined, with floral designs and pretty patterns. There's even chandeliers hanging in every odd corner to make up for yet another lack of stars. Really, it's designed so elegantly. This is what a royal room should look like!

But.

Each and every cup is empty. COMPLETELY! EMPTY! What kind of springs are these??

Fortunately, there's a large red switch off to the side of the room, right within sight, accompanied by a sign that says "PULL FOR WATER!" It really just outright says that. How convenient!

At the end of the room is a single regal-looking door (very tall, very pretty) with a bulky combination lock.

Slot goes and looks at the switch.

Dusk looks at some of the cups, wow!

Just as Dusk's looking over one of the cups, the ceiling cracks open above each cup and the spout of a teapot lowers... and starts pouring tea into each cup.

This one smells of earl grey, and this one smells of green tea, while that one smells of raspberry. Oh, and that one over there smells like clemintine mango earl grey with lavendar dragonberries??

Every cup sure is filling up with tea!
Filling,
filling,

Juno: "Ohhhh...!"

Ah, even after they fill, they just keep going! Some sure are overflowing right now! When does this thing stop?

Juno: "...o...oh no..."

The ground is flooding with tea.

"This is quite nice smelling!"

... Slot pushes the button again. QUickly

Slot presses the button.

The ceiling cracks again, and this time a large teapot simply starts pouring over everyone's head. Fortunately it's not boiling hot...

"- Hey!" Suddenly! Walnut's voice pipes out from behind the party, bleary as if the owner's just woken up, but with a distinct note of panic to it, "Are you just going to -"

And then a stream of tea drenches her hair and face, cutting her off. Ugh.

There's a laugh from the ceiling. Early looks on, confused, trying to hold his hands over his head.

"I didn't know it'd be like this!!!!"
Dusk the Best11/25/2017
Dusk is definitely now more distracted. "Oooh! Peanut! You're here now!"
Primrose the Blessed11/25/2017
"Oh, hey! Peanut! I thought you were dead!"
Dusk the Best11/25/2017
Sparkly sparkling!!
Juno the Natural11/25/2017
Juno looks shifty and is suddenly backing up towards the door, like they are going to escape and pretend they were never here and just let everyone else get in trouble.
Slut the Rumored11/25/2017
"This wasn't the hot springs episode I was expecting!" Slot says, pusing the button once more?? Someone stop him.
Primrose the Blessed11/25/2017
"Why would pushing it more help?! Slot!"
Juno the Natural11/25/2017
Juno is now out the door.
Walnut the 6th11/25/2017
"Why would I be - " No, nevermind. She just fell asleep, but there's no reason for anyone to know that, and no reason for Dusk in particular to know that, so she decides to focus her attention on the problem at hand. "Cut it out!"
GM11/25/2017
The door has a combination lock; there are three sliders, and on each one are these three symbols:
- :hamburger:
- :beer:
- :star:

Meaning, someone has to get the correct combination of these three (or less?) symbols to open to door.

Slot's button smashing cracks the ceiling more, and more... until suddenly,
Dusk the Best11/25/2017
"Oh, I forgot my bathing suit, haha!" Dusk pauses. "Do I even know how to swim? Hmm..."
GM11/25/2017
Three teacups, and a teapot, all wallking on fingers jump from the ceiling. They land on the ground with a splash, snickering as they do. They crawl around very quickly. Like bugs.

[image]

Juno the Natural11/25/2017
N...no. Juno sweats just looking at the lock.
Dusk the Best11/25/2017
Dusks eyes look at the teacups moving and she goes to follow..
Juno the Natural11/25/2017
What if Juno forgoes the lock and instead tries to SMASH THROUGH THE DOOR.
GM11/25/2017
The tea's filling the room so quickly that they're starting to swim! Meaning, it's roughly up to your ankles by now...

Smashing the door would take a lot of strength... try rolling Bravery + 2D6 and get equal or more than 15.
Juno the Natural11/25/2017
/roll 2d6+4
MayoFriendBOT11/25/2017
@Juno the Natural: 2d6+4 = (1+1)+4 = 6
Juno the Natural11/25/2017
Juno has hope!!!!
/roll 2d6+4
MayoFriendBOT11/25/2017
@Juno the Natural: 2d6+4 = (1+1)+4 = 6
Primrose the Blessed11/25/2017
I see.
Juno the Natural11/25/2017
...but apparently not enough.
Primrose the Blessed11/25/2017
#cursed
Slut the Rumored11/25/2017
Ok, forget trying to fix it with a button smash. Slot is swimming towards the door and when Juno can't smash through that door, he'll try cracking the combination
Dusk the Best11/25/2017
Can Dusk pick up a teapot.
Climate Change11/25/2017
Honestly why are all these people trying to escape this room this is a great room???
Clima for his own part is just trying to get into one of the teacups so he can birdbath more.
GM11/25/2017
Juno's attempt to smash through the door backfires greatly. Instead, they slip in the tea and hit the back of their head against the rim of a teacup... the teacup proves to be quite strong. This knocks Juno out cold, which is great because this is the party's muscle and the room is still flooding.
Walnut the 6th11/25/2017
Well, some of us are fine underwater.
Juno the Natural11/25/2017
x.x
Primrose the Blessed11/25/2017
SOME OF US AREN'T! WATER SUCKS!!!
Climate Change11/25/2017
Some of us fly but like the water anyway.
Juno the Natural11/25/2017
Juno's blowing bubbles into the tea and might just drown whoops.
Primrose the Blessed11/25/2017
Which is to say Primrose is backed against the wall by the door, hissing at the rising tea in between frantically mumbling "hurryuphurryuphurryuphurryuphurryup"
GM11/25/2017
@Slut the Rumored : Amazingly this won't take Quest; which combination will you try?
Climate Change11/25/2017
Clima takes a moment or two before hopping out of the teapot to pick Juno up. Can he do that do I have to roll for it
GM11/25/2017
@Dusk the Best You can pick up a teapot, but it immediately starts crawling up your arms, trying to dig its fingers into your head. Yikessss.
@Climate Change A Bravery roll, get 11 or more!
Dusk the Best11/25/2017
She pulls it right off and holds it VERY TIGHTLY. "Whoa, what is this thing!"
Slut the Rumored11/25/2017
Slot lets out a low curse and just tries :beer: :beer: :beer:
GM11/25/2017
Also, for everyone's information, Early is just kind of stayng off to the side, trying to not drown.
Bottle is laughing though. Just to himself.
Slut the Rumored11/25/2017
Bad boyfriend no kiss for you later (maybe).
Walnut the 6th11/25/2017
After a few moments enjoying the warmth of the water, Walnut decides, after determining it was too fresh to really enjoy, to start looking around the room. There have to be some clues to the lock around here, somewhere...


Climate Change11/25/2017
/roll 2d6+2
MayoFriendBOT11/25/2017
@Climate Change: 2d6+2 = (3+6)+2 = 11
GM11/25/2017
When you try that combination, you hear a cute ring-a-ding-ding... then the fluid that comes from the ceiling, from each and every teapot, turns into beer??
The door does not open.
Juno the Natural11/25/2017
Juno is saved!! Thanks Clima. Still out cold though.
Climate Change11/25/2017
Is there a knob on the door because he's just going to hang Juno by their clothes on the doorknob if there is.
Slut the Rumored11/25/2017
Slot curses again and tries :star: :beer: :hamburger:
GM11/25/2017
The teapot that Dusk is holding is suspicious indeed. It feels very light, like nothing's in it.

Just then, the teapot makes a sound—it sounds like something being chipped at. Despite being held this tightly, it tries to grab onto her wrist with newly grown talons—
(incoming rolls)
/roll 2d6+3
MayoFriendBOT11/25/2017
@GM: 2d6+3 = (1+6)+3 = 10
GM11/25/2017
roll 1d6
...
/roll 1d6
MayoFriendBOT11/25/2017
@GM: 1d6 = (2) = 2
GM11/25/2017
Well, Dusk only has a defense of 6. Probably because her QUEST IS SO LOW!!

It manages to grip onto her wrist tightly, digging a talon in and clinging. The three teacups below (the ones with fingers) scatter and chirp, swimming through the beer/tea to try and cling onto everyone else.

So then, everyone please give me a Quest roll and get 9 or over!
(THAT SAID, DUSK TAKES 2 DAMAGE)
Dusk the Best11/25/2017
/roll 2d6+0
MayoFriendBOT11/25/2017
@Dusk the Best: 2d6+0 = (3+4)+0 = 7
GM11/25/2017
@Climate Change There's kind of a doorknob. Just enough to hang Juno off of.
@Slut the Rumored That combination ring-a-ding-dings and... well, now you have beer, burgers, AND stars flying down from the ceiling. The stars cling to Juno desperately, sad over their unconsciousness.

But yeah, you totally have burgers floating in the beer-tea now.
Slut the Rumored11/25/2017
/roll 2d6+4
MayoFriendBOT11/25/2017
@Slut the Rumored: 2d6+4 = (4+3)+4 = 11
Climate Change11/25/2017
OK let's do that yeah. This is a great idea and nothing can go wrong.
Primrose the Blessed11/25/2017
/roll 2d6+3
MayoFriendBOT11/25/2017
@Primrose the Blessed: 2d6+3 = (6+3)+3 = 12
Climate Change11/25/2017
/roll 2d6+2
MayoFriendBOT11/25/2017
@Climate Change: 2d6+2 = (2+3)+2 = 7
Slut the Rumored11/25/2017
"--Has anyone found a hint to what the combination could be?"
Walnut the 6th11/25/2017
/roll 2d6+3
MayoFriendBOT11/25/2017
@Walnut the 6th: 2d6+3 = (1+1)+3 = 5
Dusk the Best11/25/2017
Dusk just cries in ouches, there is a bully teapot, she's shaking her arm. X(
GM11/25/2017
Well, now Clima and Peanut each have a teacup launching at them, clinging to their heads! No talons just yet, fortunately, but that sure is alarming...
Dusk, roll me a Bravery (lol) + 2D6 and get 10 or over to see if you can swing it off...
Climate Change11/25/2017
Doesn't blink but his eyes do widen when the teacup is launched at his head, and he turns sharply - what was that noise. That was a Dusk Is In Pain And Is Hurt SOS SOS SOS Help Me O Brave Clima noise.
He has to go find her.
Dusk the Best11/25/2017
/roll 2d6+1
MayoFriendBOT11/25/2017
@Dusk the Best: 2d6+1 = (2+1)+1 = 4
Dusk the Best11/25/2017
Lol.
Climate Change11/25/2017
Clima looks around quickly, trying to find Dusk's head with his eyes first, before dashing to her.
GM11/25/2017
yeah no dusk you can't shake this teapot with fingers and talons off
It shouldn't be hard to dash to her, though it's a little bit more like wading now that the water's up to your knees...
Walnut the 6th11/25/2017
- What? What the hell is this supposed to be? Walnut reaches with both hands to pry the teacup from her head. Maybe smash it on something for good measure.
Climate Change11/25/2017
It's okay this is what ???? Bird legs are for??? Kicking and floating??? Actually he can't really do that. Okay whatever anyway he's going to bounce up and down on his way to PUNCH THIS TEAPOT YEAH!!!!
WHAT DO I HAVE TO ROLL TO PUNCH THIS TEAPOT YEAH!!!!
GM11/25/2017
@Walnut the 6th & @Climate Change - Each of you roll me a Bravery + 2D6 and get 10 or over to try and break these things!!
Climate Change11/25/2017
/roll 2d6+2
MayoFriendBOT11/25/2017
@Climate Change: 2d6+2 = (3+4)+2 = 9
Walnut the 6th11/25/2017
/roll 2d6+1
MayoFriendBOT11/25/2017
@Walnut the 6th: 2d6+1 = (1+1)+1 = 3
GM11/25/2017
@Climate Change You charge (by which I mean birdy float and kick) to Dusk and PUNCH THAT TEAPOT RIGHT OFF OF HER! It slams into the side of one of the larger teacups—you know, the ones that were SUPPOSED to be springs—and breaks. Helpless and shattered, dying quickly, the largest remaining piece let's out a single cry—

"Don't let the others break you!"

Before being slammed and shattered further by a falling burger.

The other teacups look alarmed. The one sitting atop Walnut's head leaps as she tries to reach for it, dodging her grasp expertly like a cat trying to grab a mouse in those funny cartoons you never got to watch. Well, maybe Slot. The two remaining teacups snicker as they scatter about.

The teacup clamps itself to Walnut's head, painfully. It digs its newly grown talons into her scalp, digging and burrowing.

Walnut, you still have your consciousness, but no longer are you controlling your body.

With the flick of its fingers, the teacup makes Walnut laugh. It's a mechanical laugh, in Walnut's voice, without any passion. It continues speaking through Walnut:

"Ha ha ha. Motherfuckers thought you could give us tea, beer, and burgers to help you escape??"

Also, Juno, you chose the right time to come to! The stars are still clinging to you, and the room is still flooding. With beer. Burgers. Yeah.
Juno the Natural11/25/2017
"... wha...?" Juno has no idea what's going on. Thankfully, their new star friends seem happy to chime in! "Oh. Wait, what?"
Climate Change11/25/2017
Clima huffs, looking triumphant even as he has a ..... teapot on his own head stilll...? Anyway, little does anyone know but actually Clima is pretty famous. By which I mean he has fame, thus bringing the Kingdom's collective hope back up to its max capacity when the teapot dies. Probably, I have to ask Marie.
Dusk the Best11/25/2017
Dusks eyes open wider at the other two, and she goes to try and smack one from Clima since he's closest. "Hey, don't bother Clima and Walnut, you jerks!"
Climate Change11/25/2017
KyaaaaaaaAAaAaAaaAaaaAAa Dusk is trying to protect hiiiIiIiIIiiiiiiiiIIIIIIImmMmMmMm even though she's weeEEAAEEAaaAAAaaAAKKKkKKkk kyaaaaAAAAAA
Juno the Natural11/25/2017
Meanwhile, Juno struggles on their hook, in vain. They're still no help.

GM11/25/2017
Dusk you. You gotta roll me a Bravery thing and get 10 or over BUT I HAVE HOPE!
Dusk the Best11/25/2017
Can I use the +3 this time.
GM11/25/2017
YES
Walnut the 6th11/25/2017
Unbeknownst to the party, being that her face is being controlled by the teacup, Walnut is taken aback. Did she hear her real name just then?
Dusk the Best11/25/2017
/roll 2d6+3
MayoFriendBOT11/25/2017
@Dusk the Best: 2d6+3 = (5+1)+3 = 9
Climate Change11/25/2017
Clima's eyes go wide and he just kind of like, kya's IRL and by kya's IRL I mean his hands go to his face and he tips his head closer so she can hit the teacup easier!!!!!! Did you know that this relationship sheet LIES and says his relationship score with Dusk is at 0? Honestly terrible, it's obviously infinity, so the bonus is obviously infinity+2.
Devotion is powerful.
GM11/25/2017
You fucking SMASH that cup on Clima's head! Just before it tried to clamp onto him, too! It shatters to pieces...

...and a :hamburger: sticker with the number 1 on the back flies out.
Dusk the Best11/25/2017
Fuhgeddabout that sticker, we gotta get that nut.
GM11/25/2017
The possessed Walnut murmurs a quick "ohshit." Now that it's possessed a human being, or well something shaped like a human, it's not sure what to do. Oh yeah, it can punch things.

Possessed Walnut charges up to you, Dusk, and swings a PUNCH with Walnut's stats!
/roll 2d6 + 1
MayoFriendBOT11/25/2017
@GM: 2d6 + 1 = (3+1)+1 = 5
Climate Change11/25/2017
Does that do like anything.
GM11/25/2017
And just as it swings, it misses! But does in fact bodily slam into Dusk... rather, fall into her, toppling them both over into the water.
Now it's just trying to scramble away because BOY DID IT FUCK THAT UP
Dusk the Best11/25/2017
You should have picked Juno, their defense is at least useful even when they were passed out. The rest of us are uh.
This.
Either way, did you say wrestle in the water.
Walnut the 6th11/25/2017
She doesn't really approve of her body getting used to get in a fight with Dusk against her will! Only she can do that.
Climate Change11/25/2017
Clima is going to help!!!! By cheering Dusk on. He wants to see two weak people try to beat the shit out of each other.....
Juno the Natural11/25/2017
"C...can someone help...? No...?" No. No Juno, you're on your own, do you see this mess.
Climate Change11/25/2017
So he's going to wave his fists in the air in pom-pom fashion and bounce in place. "Go Dusk!!"
Of course, his expression does not change the entire time.

GM11/25/2017
https://www.youtube.com/watch?v=4k1xY7v8dDQ
YouTube
CFKaligula
John Cena Intro (for MLG)

Dusk the Best11/25/2017
"I'll help you in a second, Juno!" Just a moment.
GM11/25/2017
WELL IF IT'S A FIGHT YOU WANT, THIS POSSESSED NUT IS GOING TO FIGHT BACK!
Dusk the Best11/25/2017
Please hold, elevator music.
GM11/25/2017
Which is to say,
let's determine this outcome with:
a Bravery roll. Just a Bravery + 2D6
and see who gets HIGHEST
Cup looks at Walnut's stats and sweats, it picked a bad body to possess.
Dusk the Best11/25/2017
/roll 2d6+3
MayoFriendBOT11/25/2017
@Dusk the Best: 2d6+3 = (4+6)+3 = 13
GM11/25/2017
...
cup
Dusk the Best11/25/2017
BoIIIIIIII
GM11/25/2017
tries
anyway
/roll 2d6 + 1
MayoFriendBOT11/25/2017
@GM: 2d6 + 1 = (2+2)+1 = 5
GM11/25/2017
welp
Climate Change11/25/2017
":regional_indicator_g: ::regional_indicator_o: :regional_indicator_d: :regional_indicator_u: :regional_indicator_s: :regional_indicator_k:!!!!!!!"
GM11/25/2017
Dusk you OVERCOME possessed Walnut, and at some point the cup shatters against the edge of one of the larger teacups, shattering into pieces.

Walnut is free now! Even though she sustained I want to say just 3 damage from all of that, including the time that the cup planted itself into her scalp.

As that teacup breaks, a :star: sticker is released; it has a 2 on the back of it.
Meaning, the LIKELY combo to that lock is :hamburger: :star: (blank)
There's still another cup swimming around, if anyone wants to try for that OR JUST TRY THE COMBO LOCK.
Climate Change11/25/2017
Who cares about paper his BABY WON YEAH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! WOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! HOOT HOOT HOOT HOOT HOOT HOOT
These are real hoots. Real bird hoots.
Dusk the Best11/25/2017
Dusk doesn't even get what the stickers are for. She's just wobbly and moving over to Juno, wobbly wobbly.
What do I have to roll to help Juno up.
Free.
Thing.
GM11/25/2017
Just pull them off the hook ,please,
Dusk the Best11/25/2017
Ok, she does that.
GM11/25/2017
Juno is ALSO FREE. The stars are happy.
Slut the Rumored11/25/2017
Slot tries :hamburger: :star: :beer:
Juno the Natural11/25/2017
"Phew!" Juno is happy too! Especially since they seem to have made new star pals! "Oh... thank you! All of you."

Walnut clutches her head, gingerly nursing the wounds from the teacup, and the failed punch, and the subsequent wrestling.... She could say thanks, or she could pretend she was asleep the whole time. Instead she goes with the third option: standing and picking up the papers, heading to the lock where Slot is.

You try the lock, Slot, and the door chimes its usual ring-a-ding-ding...

The room stops flooding with beer and tea and burgers. On its own the door pulls open, sending a rush of all this good shit into the next room.

You did it. You can go to the next room now.

Fucking BOUNCES

Libera her.